Best TH13 Base Layout – Anti 3-Star War Base Guide #1253
1. Strong Core Protection
At the heart of the base sits the Town Hall 13, surrounded by Inferno Towers, X-Bows, and a mix of traps including air and ground mines. The Town Hall is placed in its own compartment, making it difficult to access with fast tactics like Queen Charge or Warden Walk.
The Giga Inferno from the Town Hall adds an extra layer of damage to any troops that manage to breach the center, making a full-on 3-star attack much harder.
2. Inferno Tower Configuration (Single & Multi Target)
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Two Single-Target Inferno Towers are positioned along the key entry paths, ideal for taking down high-HP units like Golems, PEKKAs, or Heroes.
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One Multi-Target Inferno Tower is placed in the core to effectively counter swarm units like Witches, Bowlers, or Miners.
3. Eagle Artillery & Clan Castle Placement
The Eagle Artillery is placed towards the top-central area of the base, well-protected but also far enough to delay the attacker’s reach. This setup forces attackers to deploy large numbers of troops early, activating the Eagle Artillery sooner and punishing the push heavily.
The Clan Castle is centered deep within the base, making it hard to lure. This ensures that CC troops only engage when the attacker is already deep inside—creating chaos during critical moments.
4. Balanced Air Defense
All four Air Defenses are spread out evenly across the base, offering comprehensive protection against aerial attacks such as Electro Dragon, LavaLoon, and Dragon Riders. The Air Sweepers are directed toward common entry points, pushing back air troops and disrupting their pathing.
5. Maze-Like Wall Structure
The wall design is complex and segmented, forming multiple compartments that misdirect troop pathing. These narrow paths create problems for ground attacks like Hog Riders or Hybrid, often splitting troops and weakening the overall assault.
6. Smart Trap Placement
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Giant Bombs are strategically placed between compartments near the core to wipe out mass troops.
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Skeleton Traps are balanced between ground and air modes to react dynamically to the attack strategy.
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Seeking Air Mines are located near Air Defenses to take out Healers and Balloons early.
7. Hero Placement
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Archer Queen and Royal Champion are placed toward the flanks to cover wide areas and apply pressure early.
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Grand Warden is near the Town Hall to support core defenses with his aura and ability.
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Barbarian King is stationed in a high-traffic entry point to stall and distract enemy troops.
Strengths of This Base:
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Extremely effective against Queen Charge and funneling attempts.
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Difficult to lure Clan Castle troops.
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Trap placement punishes poorly planned attacks.
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Balanced defenses for both air and ground threats.
Potential Weaknesses:
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If the attacker successfully funnels and paths into the core directly, the base can be breached.
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Blizzard Lalo strategies may work if the entry is timed perfectly and avoids trap-heavy areas.
Conclusion
This TH13 base layout is highly recommended for competitive wars and CWL. With strong core protection, strategic trap placement, and balanced defenses, it provides excellent resistance against most meta attacks. Whether you're defending in Clan War or Trophy Pushing, this layout can help you avoid being tripled.